GitHub - Dabomstew/universal-pokemon-randomizer: Public repository of source code for the Universal Pokemon Randomizer
![DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub](https://user-images.githubusercontent.com/72786753/96102706-4e84b200-0f33-11eb-88ec-9b2561e6cddc.png)
DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub
![Matt on Twitter: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You Matt on Twitter: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You](https://pbs.twimg.com/media/Ei2c3qyXsAMTJSn.png)
Matt on Twitter: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You
![I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks](https://preview.redd.it/im-almost-done-with-a-framework-for-the-universal-pok%C3%A9mon-v0-ma5jift7zu491.png?width=448&format=png&auto=webp&s=08344990f8aed7e501ac87f7d413469a1ac7d2be)